rename lib

This commit is contained in:
MultiMote 2025-02-24 21:23:49 +03:00
parent e12d60a5ee
commit 98b3e0e1d6
4 changed files with 4 additions and 4 deletions

@ -118,7 +118,7 @@ dependencies {
// compileOnly "mezz.jei:jei-${mc_version}-neoforge-api:${jei_version}" // compileOnly "mezz.jei:jei-${mc_version}-neoforge-api:${jei_version}"
// We add the full version to localRuntime, not runtimeOnly, so that we do not publish a dependency on it // We add the full version to localRuntime, not runtimeOnly, so that we do not publish a dependency on it
// localRuntime "mezz.jei:jei-${mc_version}-neoforge:${jei_version}" // localRuntime "mezz.jei:jei-${mc_version}-neoforge:${jei_version}"
implementation files("libs/blepssentials-1.0.0.jar") implementation fileTree(dir: 'libs', include: ['*.jar'])
// Example mod dependency using a mod jar from ./libs with a flat dir repository // Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar // This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar

Binary file not shown.

BIN
libs/mpsu-1.0.0.jar Normal file

Binary file not shown.

@ -24,8 +24,8 @@ import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraft.world.phys.shapes.VoxelShape;
import ru.mmote.blepssentials.economy.EconomyBalanceManager; import ru.mmote.mpsu.economy.EconomyBalanceManager;
import ru.mmote.blepssentials.economy.exceptions.TransactionException; import ru.mmote.mpsu.economy.exceptions.TransactionException;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import java.math.BigDecimal; import java.math.BigDecimal;
@ -108,7 +108,7 @@ public class ShopBlock extends HorizontalDirectionalBlock implements EntityBlock
return new ShopBlockEntity(pos, state); return new ShopBlockEntity(pos, state);
} }
static { static {
NORTH_AABB = Block.box(1, 1, 14, 15, 15, 16); NORTH_AABB = Block.box(1, 1, 14, 15, 15, 16);
SOUTH_AABB = Block.box(1, 1, 0, 15, 15, 2); SOUTH_AABB = Block.box(1, 1, 0, 15, 15, 2);